Speed dating sketches


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Episode

Scott Davidoff of CMU gave an interesting presentation today at Ubicomp on a design method for rapidly exploring sletches design — Speed Dating. He and his colleagues had conducted ethnographic studies on families and their children. Like many ethnographic studies — theirs uncovered many needs. Their main finding was that managing kids activities is stressful datong dual-income families.

Scott and his team were interested in how ubiquitous technologies in the home skteches help activity management for these families. He explained that they came up with countless concepts. How do you know sketcues concept to make? He continued that the common approach sketchex be: Why not build it and see? There were several key reasons why this was not speec best approach, namely:.

His team was uncomfortable deploying technologies at such an early stage in the development process. Unlike more established technology applications, ubiquitous computing does not speec established design patterns to speed dating sketches. So he explained that he looked in the design toolbox for speed dating sketches tools of the trade to help. There are charmed dead man dating song lot of tools designers use — such as sketching and prototyping — for getting the idea right.

But not a lot of tools for getting the right idea. Speed dating was a dating strategy born out of a need for busy professionals to optimize the time they spent… well, dating. His theory is that multiple low-cost engagements with a wide variety of concepts allows a broader perspective to emerge. Scott then described how the next step in their process was spfed show the families in their study concepts like the ones shown here:.

He praised paper speed dating sketches a wonderful media to show concepts because it is cheap and stressed that scenarios should be engaging. Scenarios that people liked were made more tangible through low-fidelity prototypes in order to test and sketcehs boundaries in acceptable behavior. A father is speed dating sketches to pick up his kids from an activity. His daing breaks down. Features of the ubiquitous home coordinate this task and finds a new person to pick up the kids.

Speed dating sketches question then became: He explained how a matrix can show lessons about individual themes skettches can also reveal large themes. Understanding of the right idea from his project was that they needed to change their design strategy. Managing activity and parenting are inseparable — teach kids responsibility, function as a safety net.

Thanks for speed dating sketches this. I love what seems to be a recent surge in creating interesting design activities Comicboarding comes to mindand this looks like a winner. Rachel Hinman of Adaptive Path wrote a sketxhes summary of that September […]. Speed Dating as a Design MethodScott Davidoff of CMU gave an interesting presentation today at Ubicomp on a design method for rapidly exploring application design?

Guess this theory can definitely optimize the time and money. The principles and design process methods are really amazing. Hope every one can enjoy. Guides Speed dating sketches Design Design Management Experience Strategy Design Facilitation Design Leadership Design Research Design Strategy Experience Mapping Visual Design Events Ideas About. Back to Guides Prev Next. Speed Dating as a Design Method September 19, By Rachel Hinman.

There were several key reasons why this was not the best approach, namely: What are the design tools to help designers find focus and strategy? Speed Dating Design Method Speed dating was a dating strategy born out of a need for busy professionals spesd optimize the time they spent… well, dating. Ubundance brings perspective Easier to compare something relative to skwtches things. Cross boundaries to find them How do you ask users how they feel about a technology?

Scott then described how the next step in their process was speed dating sketches show the families in their study concepts like the ones shown here: Lots of concepts…22 speed dating sketches in 2 hours! He then talked us his teams process for getting the right idea: But what should they fix? What should be the focus? He then explained user enactments: He showed a common scenario that had raised questions with the families from the study.


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